![]() Jack: I mostly like this dread, but am not in love with the legs. If I had more time I’d definitely look into being a bit more clever with this one. I painted this one up very quickly without subassemblies, which made painting the inside of the barrel a bit of a tight squeeze. Soggy: Wait, you lot aren’t immediately using glue on everything? Today I learned. The peg in the left arm probably gave me the most trouble, probably worth using glue there. The build of mine went fine, and you have no issues painting the head separate here. In a pinch you can use some poster tack or silly putty as a low tech masking solution. Our team have staged a multi-pronged assault on this half of the box, and you can see the results and their thoughts below.Ĭraig: I airbrushed my shoulder pads first, and then covered them with two pieces of Tamiya masking tape, and had no issues spraying the rest of the model white. The Leviathan Mission Pack and the Crusade rules are both topics big enough that we’re giving them their own articles – stay tuned for them going up shortly after this one! Space Marinesĭo you like Space Marines? We like Space Marines. No more multiple page references in our Ruleshammer articles and in FAQs, something we’re very thankful for. The book quality continues 9th Edition’s trend of being very high, and in an interesting (and smart) move the Core Rules section uses separate page numbering from everything else, so a page reference within them will be the same whether you’re working from the book or the free PDF. ![]() The Rulebook is great – it contains all the Core Rules, a tonne of lore and model photos, and also an in-depth Crusade section providing a narrative take on the conflicts of Leviathan. You get two things here – the hardback Rulebook, and the Leviathan Mission Pack. The Rulesīefore we get on to the meat of the article, which is going to be lots of photos of amazing miniatures, we should talk about the rules that are in the box. It’s not a dealbreaker, but it does feel odd in comparison to the Age of Sigmar Dominion box. We assume this is intended to prevent a repeat of what happened with Eradicators in 9th Edition, where the datasheet in the box was missing some limitations that were added in the codex, making them absurdly good early on, but we think that could have been avoided by including some simplified datasheets in the box that were explicitly just for games with the contents only. We assume this is because they’re going to be made available online (in fact, they may even be available as you’re reading this) but part of the fun of opening up a box like this is being able to slam the contents onto the table and start getting games in. That does bring us to our only gripe about this box, which we’ll get out of the way up-front – no Datasheets. You get the Leviathan Rulebook and Mission Pack alongside them, but that’s mostly it – you’re picking this up because it gives you the key rules for the new edition and a lot of Marines or Tyranids. Even more so than in previous editions the miniatures are the focus here – there are tonnes of them, sprue after sprue of Marines and bugs. What’s in the Box?Īs you can see – many miniatures and a fancy looking book and card set alongside them. Huge thanks to Games Workshop for providing our team with copies of Leviathan for the review. ![]() This gives you access to a whole bunch of new rules and a whole bunch of new models, so let’s open it up and take a look at what’s inside. Part 3: The Leviathan Box (this article)Ī new edition pretty much always brings a new launch box alongside it, and this time around the Leviathan box set is your entry point to 40k. ![]() For quick navigation, you can use the links below (links will be added as articles are published): There’s a ton to cover here so we’re breaking it up into more manageable chunks to make it easier to read and browse. In this multi-part series we’re going to go through the game rules, how 10th edition is played, and offer our thoughts on the good and bad of that plus some tactical insight every step of the way. Promising a simplified (but not necessary simple) rules framework, more clarity than ever, and a complete overhaul of unit rules, this new edition is poised to be the best one yet, taking everything learned over the last three years of 9th edition and giving us the tightest rules yet. You’ve been waiting for months, and it’s finally here: the tenth Edition of 40k. ![]()
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